Triggered when a user joins the server.
$onJoined[channelID] is a callback, which means it's used in the command trigger (not the code). The command is ran when a user joins the server.
📌 You can only have 1 single
(Type: Snowflake || Flag: Required): The ID of the channel where the message should be sent to.
Create a command with the trigger
Input your code/reply text.
🧙♂️ You can use functions like
Now, you have a welcome message! ✨
Not Working? Check out the Troubleshooting section.
You must have at least version
1.17.9of the app.
Go to Discord Developer Portal and select your bot. Then, click on bot's tab and enable Member Intents.
Open BDFD app and select your bot. Go to bot settings and enable Member Intents.
📝 Enabled intents in the app should reflect the intents enabled in the Discord Developer Portal.
For example: If you have
Members Intentenabled in the Discord Developer Portal then you should respectively enable them in the app (unless you don't want to use them at all).
$onJoined[channelID]is written in the "command trigger" field and not in the code.
Make sure your bot has
SEND_MESSAGESpermission in the channel provided in
$onJoined, and that you inputted a valid channel ID.
Also, make sure you don't have more than 1
Both free and premium users can use
$onJoined, and all users can put
$onJoined. However, non-premium users can not use
$getServerVar outside of callbacks.
If you own a public bot and want to make it so multiple different servers can use
$onJoined (e.g. set their own welcome channel), follow these steps:
Create a variable named "
welcome" and the value set to nothing.
Create a command for setting the welcome channel, then put the following in your code:
$nomention $onlyAdmin[You need the admin permission to use that!] $argsCheck[>1;Please mention a channel!] Welcome channel updated! $setServerVar[welcome;$mentionedChannels]
📝 Servers will need to setup the channel they want the welcome message to send to (by running a command with the code above).
$onJoined[channelID]in your welcome command trigger, with
$onJoined[$getServerVar[welcome]]and you're all set!